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AI Insights · Timothy · October 2025

Top 5 Paid iOS Games in Europe: Q3 2025 Performance

Explore the performance trends of the top 5 paid iOS games in Europe during Q3 2025, with insights on downloads, revenue, and active users.

Top 5 Paid iOS Games in Europe: Q3 2025 Performance

In the third quarter of 2025, the performance of the top 5 paid iOS games in Europe showcased diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the evolving landscape of mobile gaming.

Minecraft: Dream it, Build it! from Mojang experienced a gradual decline in weekly revenue from $280K at the start of the quarter to approximately $205K by the end. Downloads fluctuated, peaking at around 20K mid-July and stabilizing at about 18K in late September. Active users ranged from 717K at the quarter's start, dipping to 617K before rebounding to 673K.

Bloons TD 6 by Ninja Kiwi saw a decrease in weekly revenue, starting at $24K and landing around $19K. Downloads remained relatively stable, averaging approximately 1.7K weekly, while active users decreased from 56K to 41K over the quarter.

Balatro from Playstack Ltd showed a steady decline in weekly revenue, beginning at $21K and tapering to $14K. Downloads followed a similar pattern, dropping from 4.2K to just under 3K. Active users decreased from 68K to 51K by mid-September.

RFS - Real Flight Simulator by RORTOS SRL maintained consistent weekly revenue around $15K, with downloads peaking at 1.8K in early August. Active users increased from 6.3K to 7.9K in August before dropping back to 6.5K.

Geometry Dash from RobTop Games AB saw its weekly revenue decrease from $16K to $10K. Downloads decreased from 6.7K to 4.6K over the quarter, while active users remained relatively stable, averaging around 330K.

For more detailed insights and data, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025